API Reference¶
Auto-generated from the engine's fusion.pyi stub, which is itself
generated from the docstrings written directly into the C++ bindings — so
this reference stays in sync with the engine without hand-copying anything.
Components¶
| Component | Purpose |
|---|---|
| RenderComponent | Shape, color, texture, z-index |
| TransformComponent | Position, rotation, scale |
| RigidBodyComponent | Velocity, mass, forces |
| CollisionComponent | Collision shapes, layers, callbacks |
| SoftBodyComponent | XPBD soft body simulation |
| FluidComponent | Position Based Fluids |
| ConstraintComponent | Joints between objects |
| FractureComponent | Voronoi fracture on impact |
| CameraComponent | Camera range, main camera |
| AgentComponent | RL observations/rewards/actions |
Other modules¶
- Math (Vector2/3/4)
- Object
- Physics & Constraints
- Input
- Console
- File
- Render (debug draw)
- Scene
- Export markers
- Reinforcement Learning — requires the
rlpackage