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API Reference

Auto-generated from the engine's fusion.pyi stub, which is itself generated from the docstrings written directly into the C++ bindings — so this reference stays in sync with the engine without hand-copying anything.

Components

Component Purpose
RenderComponent Shape, color, texture, z-index
TransformComponent Position, rotation, scale
RigidBodyComponent Velocity, mass, forces
CollisionComponent Collision shapes, layers, callbacks
SoftBodyComponent XPBD soft body simulation
FluidComponent Position Based Fluids
ConstraintComponent Joints between objects
FractureComponent Voronoi fracture on impact
CameraComponent Camera range, main camera
AgentComponent RL observations/rewards/actions

Other modules